@startuml
sprite $paragraph [48x48/16] {
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000000000000000000000222222222222222222210000000
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0000000000000019FFFFFFFFFFFFF600DFFFF80000000000
000000000000000005ACDEEEFFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000FFFFF600DFFFF80000000000
000000000000000000000000EFFFF500CFFFF70000000000
0000000000000000000000008FFFE1006FFFF20000000000
00000000000000000000000006B9200005BA200000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PARAGRAPH(_alias) ENTITY(rectangle,black,paragraph,_alias,FA6 PARAGRAPH)
!define FA6_PARAGRAPH(_alias, _label) ENTITY(rectangle,black,paragraph,_label, _alias,FA6 PARAGRAPH)
!define FA6_PARAGRAPH(_alias, _label, _shape) ENTITY(_shape,black,paragraph,_label, _alias,FA6 PARAGRAPH)
!define FA6_PARAGRAPH(_alias, _label, _shape, _color) ENTITY(_shape,_color,paragraph,_label, _alias,FA6 PARAGRAPH)
skinparam folderBackgroundColor<<FA6 PARAGRAPH>> White
@enduml